Spline, a no-code design tool for creating 3D assets, announced that it raised $15 million in a seed round led by Gradient Ventures with participation from First Round Capital, NXTP, Chapter One, Vercel CEO Guillermo Rauch, Y Combinator, Webflow CEO Vlad Magdalin and Backend Capital. Spline’s total raised $16 million, will be put toward R&D and expanding the size of the startup’s 20-person team. Spline lets users create 3D objects, edit materials, add interactivity (including game controls) and animations, and export them — all from a web browser, either from scratch or pre-made objects. The platform’s collaboration features let users work together to fine-tune and comment on assets, and create real-time physics simulations and interactions between those assets.
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